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Dead space 2 pc mods
Dead space 2 pc mods








The only thing you can do is downsample from 4k or 8k or 12k or whatever you want, or, use reshade or sweetfx. It's a shame too because from what he had shown off, they looked great. The only thing that existed was a set of custom textures that ModDB member ThemeZilla *had* been working on 5 years ago, but he never finished or he never released them. Originally posted by Grenadeh:Yea there isn't a real way to make them better. The games are all wonderful artwise but they badly need better textures, at the very least. To be honest Dead Space trilogy is probably one of the very few series of games from the last console "generation" that truly deserves a remaster and re-release, and it isn't getting one. I use the third link there, but I turned it off because the chromatic aberration got annoying and basically all I do now with DS games is downsample them from 4k.ĭead Space 2 does have *some* mods that require the use of TexMod to inject the custom textures, which you can find here: On top of that the depth of field is weird - if you use subtitles it will blur half the subtitles because it seems to be focused on Isaac and it wasn't really done well. You need to bump your brightness up in game and in the shader itself otherwise you literally won't be able to see. Because that's all they can do, until Durante and ceejay and boulataur or someone else make a functional version of GeDoSaTo what cooperates with sweetfx and other custom shaders.įrankly the first one is screwy and way too dark. The shaders Groen posted honestly don't lend well to actually playing the game, but they look decent for screenshots.īasically all most shader suites do for this game is inject a lot of terrible post processing, and make it look ridiculous.

dead space 2 pc mods

Yea there isn't a real way to make them better.










Dead space 2 pc mods